New guild, new beginning

After my recent departure from the Silvermoon guild, Strength and Honor for the most silliest of reasons, which I challenged I might add it became apparent that no matter what I did they wouldn’t invite me back into the guild, even when I protested that I did nothing wrong and had 2 people back me up on that.

Anyways I have a new guild now have joined Deorum Animae, haven’t really got to know them yet but they seem like an friendly bunch went to scholomance tonight with 4 of them, we did ok, I think we wiped once or twice maybe, but no big deal the rest of the time we was fast and safe too. I never got my recipe again tho, not so lucky with that drop it seems.

I’m on a 2 week trial wont get any loot during the trial but I will obtain some dkp which I can use after the trial is over, I think they just want to see my dps, play my class to a reasonable standard and if I know how to raid MC/BWL at all, check my experience is what I said it was. I’m sure it’ll be fine my work shifts are most likely the only problem that they could have with I think, i.e. not being available a lot of the time for raids but well we will see if I fail the trial i’ll probably just go and level my alts and get them equipt with there tier 0 or better blue stuff, and go from there I really want to level a warrior in the new alliance race a paladin also really, and naturally got to have a shaman put a tick in all the boxes one day will have a char in them all, and well another day they’ll be all level 60, thats a whole load of game time though.

Popularity: 48%

I’m a happy bunny

I’m really happy today I have finally completed my arcanist set, got my bindings last night, and completed my set.

The other mages in my guild were really nice and said that they would pass on the bindings so I could complete my set, I was really grateful and happy about that.

I love the guild I am in it rocks, it may not be the most advanced guild on the silvermoon realm, but we have lots of fun when we raid, and were quite successful these days too, we only just recently killed Chromaggus in bwl on our first meeting of him, it took us a two tries but the important thing is we got him down.

Popularity: 39%

Mage talents in world of warcraft

Its been a while now since the mages had there talent review in world of warcraft, and its not been a bad review in my opinion.

But I kinda not that impressed with the build I made on the previous post I made on this blog, for end game I thought it would be a great build after speaking to a fellow mage in game about it, and although it was significantly different from the build I made I looked it over and it seemed much better.

I have some nice gear in my opinion, got tier 1 (Arcanist Regalia) on shoulders, belt, boots, gloves, robes, and tier 2 (Netherwind Regalia) on crown, pants and finally my wrists are from Zul’Grub (Illusionist’s Attire).

I have been finding that on the adds at General Drakkisath in UBRS, my frostbolt gets resist so much, like i’ll hit something like once every 3 or 4 casts, the rest of the time it gets fully resisted, which I think its a bit rubbish really since that the fireball spell can be partially resisted but the frostbolt can’t, I questioned about it being a bug but a GM told me no that it was meant to be like that.

So anyway i’m considering respeccing once again, especially when I am always last on the damage meters but my gear isn’t that much different from the other mages in my raid group.

I’m thinking of leaving some points in a lot of what I have now, but moving a few points around in the frost tree.

This is my current mage build.

What I am considering move around is losing improved frost nova and permafrost altogether purely cause there not that much use to me in end game raiding, Frostbite isn’t that much use either, however saying that I like Frostbite its good for soloing, so I will be keeping that. I have also remove 2 points from Improved Blizzard it only added a chill effect to blizzard, and removing 2 points keeps the chill effect but only slows movement speed to 50% which I think is still good, that frees up 7 points which was what I was looking for, I think those 7 points should be spent as follows 2 points in Elemental Precision and 5 points in Ice Shards, I’ve also dropped 1 point from Arcane Focus and put it in Wand Specialization.

This is my revised mage build.

Popularity: 67%

Windows – Delayed Write Failed

Well a not so nice suprise awaited me for when I booted up my PC this morning, got a warning that one of the drives on my raid controller had failed, figured not a big problem i’ll just swap it for another drive unfortunately it wasn’t as simple as that.

Turns out that 3 of my 4 drives had all failed, one had a serious problem that it couldn’t have anything installed on it, some strange error popups on the screen when booting cant remember what it was now, and I think the other 2 had delayed write errors.

Still I am now back up and running the 3th drive I had worked fine still, so I reinstalled everything all over again, popped in the faulty drive and luckily I managed to get most of my stuff off that drive it took a fair few hours tho sadly.

Seeing as I bought the drives from ebuyer and they was 1 month short of a year old, I submitted an RMA ticket and off they went back to ebuyer and just today I got 3 brand new hard drives, which I was quite pleased about they did find the 3 drives I sent back faulty and they honoured the 1 year warranty on the drives.

Popularity: 61%

Mage talent review

Seeing as the servers were down for maintenance this morning I did a bit of reading up on the status of the mage talent review.

I must admit I was a bit stressed about that they might ruin the class for me in the way I like to play it, but all in all its not all that bad in my opinion, don’t think its going to affect my playing style too much at all.

If you would like to see a post detailing a little more indepth of the changes you can do so on this url here.

Patch 1.11 mage information

My current 1.10 build is as follows :-

Improved arcane missiles: 5/5
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

Wand Specialization: 5/5
Increases your damage with Wands by 25%.

Improved Arcane Explosion: 5/5
Reduces the casting time of your Arcane Explosion spell by 1.5 sec.

Evocation: 1/1
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.

Arcane Meditation: 1/5
Allows 3% of your Mana regeneration to continue while casting.

Improved Fireball: 5/5
Reduces the casting time of your Fireball spell by 0.5 sec.

Ignite: 5/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell’s damage over 4 sec.

Improved Fire Blast: 5/5
Reduces the cooldown of your Fire Blast spell by 1.5 sec.

Flame Throwing: 2/2
Increases the range of your fire spells by 6 yards.

Burning Soul: 3/3
Gives your fire spells a 65% chance to not lose casting time when you take damage.

Critical Mass: 3/3
Increases the critical strike chance of your fire spells by 6%

Fire Power: 5/5
Increases the damage done by your fire spells by 10%.

Combustion: 1/1
When activated, this spell gives your next Fire damage spell a 100% critical strike chance.

A lot of whining as per usual, however I have come up with the following 2 builds I am thinking of specing to in the 1.11 patch with a little thought sharing between friends.

Build 1: Arcane / Frost

Build 2: Arcane / Fire

Build 3: Arcane / Frost

The one I finally choose in patch 1.11 was build 3 Arcane / Frost as it was a good end game raiding build which is what I need at the moment.

05/06 Forwarded mage class concerns

The concerns the other mages have brought up are actually pretty good, our talent review looks like it could get a lot better, I agree with pretty much all there concerns now having read them.

Popularity: 54%

Grand Marshal Rince

I’ve got my sights set on the really nice Grand Marshal Stave that you get from pvp in world of warcraft, its probably the best staff in the game but sadly it takes a whole load of work to get it being that you need the highest rank in pvp.

I hope to get there one day soon. You can check my progress at the Silvermoon honor ranking.

Update 03/05/06

I’m Sergeant Major (rank 5) a whole long way to go however, 9 ranks to be exact.

Trying to get this Ironweave Battlesuit set for pvp aswell, sure it’ll help a lot or atleast i’m hoping it’ll help a lot.

Unfortunately to get that set it involves having done the quests for the tier 0.5 sets as you have to summon some bosses that drop parts of the set and you can only do this once you have done the quests.

Popularity: 39%

11 Molten Core Bosses in one night

The raid alliance my guild (Purple Shadows) is in, we did a full MC run in just over 4 hours or so last night, some nice mage loot drop although I am holding out for my arcanist robe.

Was my first time at Ragnaros, luckily I came with my fire res gear although I didn’t wear some of it to keep my stats in other areas up.

I landed in the lava twice I survived both times though which was great. We got her down to about 35% and then the sons came. Lots of aoe fun to be had there.

I took a few screeshots in the heat of the battle, and one or two at the end. Will post them somewhere on here when I gets things a bit more organised.

Update

Purple Shadows as a guild was disbanded and newly formed under the name Aeon Paradox however that guild was also disbanded, but Purple Shadows has been rebuilt by Abbzar for those not wanting or able to raid and for alts of previous members for us all to stay in touch.

Popularity: 39%